Favourite computer games of all time. [2]

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Re: Favourite computer games of all time. [2]

Post by Lancebloke on Mon Nov 28, 2016 4:48 pm

PSVR being shipped in the next day or two. Wasn't going to get one then my other half, of all people, tried the HTC Vive at an exhibition at the weekend and told me it was amazing. Have to get it now.

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Re: Favourite computer games of all time. [2]

Post by Pettytyrant101 on Mon Nov 28, 2016 5:53 pm

{{{Amazing work Eldo Thumbs Up - you must have th epatienc eof a saint! Youwill need to get a video of it for us once you've finished Nod }}}

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Re: Favourite computer games of all time. [2]

Post by Eldorion on Tue Nov 29, 2016 12:38 am

Thanks, Ringo and Petty! Very Happy It's been somewhat therapeutic since working on the build requires a fair bit of focus but is repetitive enough that I can usually focus on it even when I'm having trouble calming/slowing down my mind enough to do much of anything else. Still slow going though so no idea when (or even if) it will ever be "done". But if I make significant progress on the interior I'll be sure to post an update.

Lancebloke wrote:PSVR being shipped in the next day or two. Wasn't going to get one then my other half, of all people, tried the HTC Vive at an exhibition at the weekend and told me it was amazing. Have to get it now.

Hope you enjoy it, Lance! I got the Google Daydream headset as a complimentary perk for preordering the Pixel and I've tried it out a little bit, though it's been mainly a novelty for me and I don't see it being something I use regularly. I don't do that much gaming these days (other than Minecraft Rolling Eyes) but I'm sure it's great for that.
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Re: Favourite computer games of all time. [2]

Post by Pettytyrant101 on Tue Nov 29, 2016 11:04 am

PSVR being shipped in the next day or two.- Lance

{{Do let us know how it is Lance- Id love some inside views on VR- I am currently slowly saving my way to an occulus rift- cant bear the thought of not getting to play Elite Dangerous in VR- a one to one recreation of the Milky Way- in VR!! I might never come back out Very Happy But I'm at least 1 month, probably 2 away from getting it yet so any VR feedback in the meantime before I spend half a grand I can't really afford would be handy indeed! Nod }}}

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Re: Favourite computer games of all time. [2]

Post by Lancebloke on Tue Nov 29, 2016 11:37 am

Petty - Going for a Rift then? If you are going to spend that much you should wait a little longer to save for a Vive. From the reviews I have seen it is much better than Rift.

Eldo - I am hoping that PSVR is a step up from any mobile experience even if you have the right phone to plug in. I don't have enough to get a new P.C. and a Vive at the moment so sticking with PSVR which I hope is the best decision for more content anyway.

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Re: Favourite computer games of all time. [2]

Post by Pettytyrant101 on Tue Nov 29, 2016 11:55 am

{{{The main game I want it for is Elite Dangerous- and the Vive has some serious issues there- it seems to favour as wide a FOV as possible over sharpness- with the way ED works this means blurry images and poor focus on the Vive- issues not present when using the Rift.}}

'This is why Elite: Dangerous is such an important element of the HTC Vive's software line-up. Billed as the "World's Leading AAA Title", it's a game that, assuming you enjoy cockpit experiences and space exploration, can accumulate hundreds if not thousands of hours of your time. In the case of the Oculus Rift CV1, it's a system seller that enhances the experience of an already notable game in a remarkable way.

However, as myself and many other VR early adopters can attest to, Elite: Dangerous is not a wonderfully beautiful game on HTC Vive like it is on Oculus Rift CV1.

'I was met with an array of orange colored HUD text that was even less readable than what was on the main menu.
This issue of image quality also translated into the world around me. Structures in the distance, especially those with straight lines, shimmered with the worst aliasing I'd seen in my life. Textures appeared muddy in a way that felt like I was jumping back two gaming generations. The result of these two issues turned what is normally a spectacular visual experience into something notably bad.

I've noticed that there's a lack of depth with distant objects in cases of focus to infinity....this means that the beautiful space backdrops are sincerely artificial looking.

As I've read in every single case, the Oculus Rift CV1 comes ahead both in image quality and focus to infinity, resulting in a much better experience in Elite: Dangerous.
I am under the impression that a major part of these image quality issues stem from the display design of the HTC Vive. This includes everything from its screen to its field of view (FoV) and lenses. When playing other games I haven't had too much trouble reading text that's in the "sweet spot", but these games have been optimized specifically for HTC Vive. Not every game will be HTC Vive exclusive, and in the case of most large-budget titles that support VR in the near future, Oculus Rift CV1 will be the primary HMD to receive development time, just like in the case of Elite: Dangerous.
Ultimately, this is the first big showcase for multi-million budget games on VR, and HTC Vive needs to step up its game to compete.'- Game Revolution


{{So Im hedging my bets for now with the Rift as I know it works well with ED already}}

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Re: Favourite computer games of all time. [2]

Post by Lancebloke on Tue Nov 29, 2016 2:52 pm

Fair enough.... Looks like you have done your homework with the game you want it for!

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Re: Favourite computer games of all time. [2]

Post by Pettytyrant101 on Tue Nov 29, 2016 4:00 pm

{{At the price of the bloody thing damn right I'm checking out the pros and cons first- to be honest it's an insane purchase for one game but what the hell you only live once and go bankrupt, well lots at this rate! Mad }}

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Re: Favourite computer games of all time. [2]

Post by Pettytyrant101 on Tue Nov 29, 2016 9:04 pm

{{My latest ED vid- just some sightseeing and ambient ED soundtrack- enjoy}}}


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Re: Favourite computer games of all time. [2]

Post by halfwise on Wed Nov 30, 2016 2:54 am

That's very professional looking!

I'd think you'd computer would be a smoking heap of silicon and plastic by now, with occasional popping noises.

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Re: Favourite computer games of all time. [2]

Post by Pettytyrant101 on Wed Nov 30, 2016 11:48 am

{{one of the things  I find amazing about ED is how well optimised the programming is. I am lucky enough now to own a fairly hefty computer- but my old computer was the complete opposite- good in his day which had come and gone long ago. In fact when I got ED and used the Nvidea Experience to auto optimize the settings all I got was a message saying 'your system does not meet the required minimum specifications of this game'- which it didnt. It was a nvidea 400 series card. (currently a nvidea 1070 for comparison)
.
But it played absolutely fine anyway even on high settings (yeah the frame rate if you did that suffered a bit, stuff wasn't as smooth- but it worked anyway!
For example the above vid obviously is on my new pc everything cranked to the max- this is an old vid taken entirely on my old pc which didnt even meet the min specs for the game (and bear in mind recording with fraps hits the framerate again- it was even smoother when not recording!-}}




{Apart from a few fancy lighting tricks you prob would not notice whilst playing and a less smooth frame rate about 30 instead of 60 per second, you'd be hard pushed to notice that one is running on an ancient pc below specs and the other a new modern above spec pc. And if you dont mind putting some of the top end graphics stuff off you can get ED running pretty damn well on just about anything.
You do not need a top end pc (or mac) to play ED- not at all Id recommend it to anyone with a mid range pc and upwards its that well optimised}}}.

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Re: Favourite computer games of all time. [2]

Post by Pettytyrant101 on Wed Nov 30, 2016 2:00 pm

{{As a note to how well optimised the game is here's a description of the original Elite game from 1982-

'In "Elite" the player starts with a basic Cobra MkIII space craft, and a measly 100 Credits. The player then has to survive in a hostile galaxy containing traders, pirates, police, bounty hunters, and an elusive alien race, the "Thargoids". The player can earn money in many ways, including taking say, food from an agricultural world to an industrial world, and machinery on the return journey. They may prefer to be a pirate themselves, or perhaps do a little of each.'

Now bear in mind it was the first true 3d game using vector graphics, had 8 galaxies and each galaxy had 256 individual planets to visit giving a grand total of 2048 planets.

And Braben, the programming genius he is (and Ian Bell) did all of this on a BBC Micro B in less than 100kb. Shocked Shocked

(If you dont have a comparison for that this is just the banner image from the top of the Frontier Development webpage for Elite-



Its about 50kb in size- or about half the size of the entire original Elite game. Two pictures like this and you've the kb they made an entire 3D game in. )

Tight programming is what Braben is famed for- he doesn't waste a thing. Nod }}}

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Re: Favourite computer games of all time. [2]

Post by Pettytyrant101 on Wed Nov 30, 2016 10:06 pm

{{this is on my wish list! wanted to get voice attack for some time- lets you use voice commands to do stuff in games like Elite Dangerous- so instead of using the keyboard to deploy landing gears, you just say, 'deploy landing gear' (or whatever you want you customise it) and it carries out for you.
This is one is a bit more than that and its William Shatner as your ships computer - sounds brilliant.}}




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Re: Favourite computer games of all time. [2]

Post by Lancebloke on Thu Dec 01, 2016 5:43 pm

PSVR arrived today. Not sure when I will get a chance to set up but looking forward to it!!

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Re: Favourite computer games of all time. [2]

Post by Pettytyrant101 on Thu Dec 01, 2016 9:10 pm

{{Sounds like time for a sickey Lance Twisted Evil }}}

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Re: Favourite computer games of all time. [2]

Post by Lancebloke on Sun Dec 04, 2016 9:36 pm

Last of Us 2 announced at PSX. Looks amazing!

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Re: Favourite computer games of all time. [2]

Post by Pettytyrant101 on Fri Dec 09, 2016 3:13 pm

{{{ Elite Dangerous is coming to the ps4 for all you playstation folks out there- come and join the exploration! }}}


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Re: Favourite computer games of all time. [2]

Post by Pettytyrant101 on Mon Dec 19, 2016 2:53 pm

{{{ OK been holding my words on this back waiting on Lance to post about his Vive VR experiences, as I didn't want to steal his thunder. But sorry Lance cant hold out any longer, as considerably earlier than usual, and thanks to family deciding to chip in and pay half the cost for a xmas pressie- I am now the owner of an occulus rift VR headset.

But first before the review the technobabble bit.

I only own the rift headset, as of yet I do not have the touch controllers (which are an extra 80 quid!) and this limits quite a bit the games and apps available to me at the moment. But as I am not planning on game reviews here so much as a review of the hardware so that's not so important at this point.

So my pc specs for running the thing. I prefer Nvidea cards for which the recommended minimum specs for VR is the 900 series of cards (sorry I don't know what the min is for other makes).

My pc specs-

4.00 gigahertz Intel Core i7-6700K
NVIDIA GeForce GTX 1070
16GB RAM

So far and for the sake of this review I have not had any problems running all games, programs and apps at ultra settings. Obviously if your pc is better or worse than mine your experience may vary.

Review.

Appearance and wear.

For your bucks your occulus will come in a rather stylish black carry case, which when opened will reveal your rift, neatly secured by two clasps in a molded compartment, an xbox one controller, the occulus remote which has a wrist strap for keeping it attached to your person, and the sensor, which is a foot tall stick with something that looks like a plastic barrel on top, and some other minor stuff like an extender cable for a USB connection and cloth for cleaning the occulus lenses should they need it.

The headset itself feels both robust and lightweight and is easy to get on and off, even if like me you wear glasses. It has adjustable straps either side which can loosen or tighten the headset, as well as an additional strap across the top of the skull which can likewise be tightened or loosened at needed.
The visor part itself is also adjustable up and down within a limited amount of movement, and there is a small switch on the underside which will move the lenses inward and outward to better line them up with the width apart of your own eyes.
Sadly there is no means by which to move the lenses back and forwards from the eye and instead this is largely accomplished by how you set the straps holding it on.

Its weight is a bonus as its easy to wear for reasonable periods of time with no discomfort and the padding and interior lining is excellent, siting comfortably on the nose bridge.

It also has built in headphones with directional sound location, they can be swiveled down over the ears, extended or shortened, or turned up and away altogether if you prefer to use your own headphones. Though thew quality is surprisingly high in the built in ones and the directional sound effective and accurate.


So overall on appearance and wear I have to say I was pleasantly surprised at both its comfort and its lightness.
But I would have liked the ability to move the lenses more for better focusing.



Setting Up

This is a bit of a mixed bag.
In terms of getting your occulus to work on your pc it is in theory as straightforward as going to the occulus home page and downloading and running the installation app.

This little app will take you through every part of connection your rift.
And its clear, informative and will indeed make setting it up simple.

Except for one thing.
To set up the rift you need to have the installation app running where you can see it ie on your main screen, but at one stage it will tell you to plug in the rift to your graphics card via its HDMI port.

Which is a problem if, like me, your graphics card has only 1 HDMI port, as you still need to see the app to complete the set up, and the app does not appear in the rift when you plug it in, as the set up is not finished yet. So if you unplug your main display to do as instructed and plug in the occulus, you cant see the set up to complete it.

In my case the solution was a rather infuriating extra 2 day wait will I awaited another cable I had ordered so as to use one of the other out ports on my card to keep the tv connected.

It seems to me that as not many cards have 2 hdmi's on them it would have been much better had they included an alternative or splitter cable in the  box in place of say the usb extension cable.

But it is worth noting if you get a rift to check first you have 2 hdmi ports on your graphic card, if not you will need another cable, probably a dv out.

Once you have completed the set up process, and with the right cables, or if you are lucky enough to have 2 hdmi's ports, it really is otherwise very straightforward, with the rift itself having only 1 cable which splits at the end for graphic and video input. This makes the rift very easy to move about in when wearing as you have only a single cable trailing from you to worry about.

In terms of space you need at least about three foot distance between the sensor and yourself, and you will want to be able to move at least a few paces in all directions around you ideally.
Many apps, games and vr experiences however are either meant for standing in one place and just turning around a lot, or a seated experience- but for those that do encourage looking around a bit more you want to make yourself the room space to explore without worrying about tripping over anything.

Once you are good to go and have the headset on the first thing you will see is the occulus home page- or rather home room as you will find yourself in a large room with spectacular views. This will most likely be your first introduction to the VR experience which I will discuss in a moment but in terms of use what you get here is page of promo stuff- latest games for sale ect, a handy quick reference list of recently used games or apps, which will be empty when you start of course, and access to your account, avatar and your library.
But most likely the first place you will want to go is the occulus demo app followed by a trip to the store where you will find many high quality free VR experiences and even some free games.

Its all functional and gets you where you need to go but it is a bit lacking in options and customisation in say comparison to the steam VR home.

Speaking of steam you will most likely want to install it and the steam vr app as you will find stuff there that you do not find on the occulus home (and vice versa) so worth having both to check in on.


The VR Experience

It really is hard to put into words VR. You can say its like real life (its not but it can fool you into thinking it is!) you can say that no matter where you look: up, down, behind you, all around you, you see a total complete world (that is very nearly true) but none of it really conveys the odd sensation and feeling of shock and wonderment you get when your brain gets utterly fooled in this way.

To give an example the occulus comes with a demo app- its basically a collection of short scenarios and out of all those who have had a go on the occulus at my house so far every one of them (myself included) has at certain points reacted to the visual stimulus physically- ducking under things, trying to reach out to things, leaning back to watch thing go by, or getting vertigo at suddenly finding themselves apparently atop a skyscraper.

And that I think is the best I can describe the actual VR experience- at its best it doesn't just fool your eyes and your ears, it fools all of you into believing what is before you is what is there.

The VR Experience part 2- Will I need a barf bag?

Probably. This will depend on several factors- how prone you are to motion sickness in general, how prone you are to it in game sin particular, and acclimatization.

On first getting the rift I found 10- to 20 minutes was about my limit before I felt my eyes, and brain, needed a break to recover. Now I can comfortably use it for over an hour. In short it takes a bit of getting used to.

I have found most stuff has no nausea effect on me- where I do encounter it is in fps style views where your movement is still traditional on the joystick- this can induce, and has in me, a sudden sense of disorientation and resulting growing nausea from the disparity between your eyes telling your brain you are moving whilst your body is telling your brain its not.
The trick here i think is just to find what you like and can tolerate and stick to that sort of stuff. Nausea levels for me have been very low and only on one or two occasions have I had to quit out of something or remove the headset due to its onset.
In general the programmers seem very aware of the issue and seek to avoid it but some games style are going to be more prone to it than others, and there it will mostly likely come down to personal tolerance levels.

The VR Experience -Part 3 -Stuff worth having thats free but essential.

In this category I would include any of the 3d video streaming services on offer- as you just never know when a good video will appear and you get new content all the time.
To give examples Longing for Wilderness is a lovely video experience with some stunning visuals or you can watch the Circle of Life from the Lion King stage show from a variety of positions on the stage amidist the actors and dancers as its being performed on Broadway before a live audience (turning round and seeing an entire auditorium staring up at you is a weird feeling!) or sit on the back of a jeep in a live action escape form a zombie infestation. These are all short, fun VR streaming video experiences to be found on the variety of video streaming sites you can download for free from the store and are well worth having and checking back in on regularly for new content.

The Occulus video is also a must have- letting you watch video in the surrounds of a variety of VR cinemas.
This is one of my favourite apps- last night for example I did something I never got the chance to do in real life. I sat and watched the Doctor Who 50th Anniversary, in 3d for the first time, in as far as my brain was concerned a cinema with a full size cinema screen.
As far as my brain and my memory is concerned it has seen the 50th in 3d at the cinema- even though in reality I never have! (The cinema illusion is so real that half way through watching I was so immersed in the experience i tried to flick my cigarette ash into the VR ashtray on the arm rest!)

Education is also worth a mention- some of my favourite vr experiences have been educational- learning about red and white blood cells and the workings of the cell Fantastic Voyage style, or check out the history of flight from the Wright brothers first plane flying just over your head to modern jets. Another favourite is an Aardman animation where you join, based on real life testimony, a group of Syrian refugees waiting on a beach for the smugglers to arrive. Its informative, thoughtful, beautifully animated, absorbing and involving in a way 2d could just not be and not a little harrowing, - learning in the future is going to be so much better!

So to sum up- is the rift worth its hefty 569 prioce tag (and you'll need a pc worth at least about 1000 to use it with)- well on its own probably not- its still too expensive and still has a very unsure future in the marketplace- but on the other-hand the experience is quite remarkably and absorbing. Time will tell how much of that is novelty factor.
But for the moment I have to say the experience is one I am very glad I have the opportunity to have. Its fun, often simply breathtakingly awesome, and its often quite avant-garde and on the edge, as artists push what the new technology can do.
In my case, as my momentary contribution was 200 pounds- I would say that was definitely a worthwhile price for the tech, maybe even 300-400 is worth it, given I effectively as well as VR now have a 3d TV facilities that would have cost me at least that had I just bought a 3D tv.

But at over 500 hundred, I would say its still a bit of a gamble with your money despite the fact the actual experience itself is hard to fault. And if your pc needs beefed up to make the specs for VR then it can very expensive indeed adding probably at least a few hundred to the price tag and at worst over a thousand if you need to buy a new pc altogether.

I plan on doing a full review of Elite Dangerous as a VR game at some point. But think this is long enough already! Come on Lance- whats your VR experience been like so far? }}}

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Re: Favourite computer games of all time. [2]

Post by Lancebloke on Mon Dec 19, 2016 7:25 pm

Sorry Petty. Been very busy with our new puppy being a pain and not getting much sleep let alone time to really play this.

I have the demo for Resident Evil 7 I want to play and to try some bits in cinematic mode. I will let you know how it all goes once I have had some real time with it.

Only thing I will say is you have to try it to really know ow what people are talking about... it is a unique experience!!

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Re: Favourite computer games of all time. [2]

Post by Forest Shepherd on Mon Dec 19, 2016 11:05 pm

That's a whale of a review Petty! Let me get back to you later with more thoughts, but thanks for sharing.

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Re: Favourite computer games of all time. [2]

Post by Forest Shepherd on Tue Dec 20, 2016 4:28 am

I HATE DARK SOULS SO MUCH DAMN YOU TO HADES CAPRA DEMON YOU BALLSUCKING DICKWIT!! Extremely Crabbit Extremely Crabbit Extremely Crabbit Extremely Crabbit Extremely Crabbit Banghead Banghead

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Re: Favourite computer games of all time. [2]

Post by Pettytyrant101 on Fri Dec 30, 2016 1:28 am

{{ This is impressive, couple of intrepid explorers somehow got to planets 16,000ly from Sol in ED- amazing to think if there is life living out there, their nightsky would look  something  like  this .
ps they seem  to have got their using a boost to your ships jump range gained from flying  into the streams  of neutron  stars -v dangerous, cock up the gravitational anomalies rip your ship apart!-see second vid}}




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Re: Favourite computer games of all time. [2]

Post by Forest Shepherd on Fri Dec 30, 2016 7:09 am

How intriguing! Explorers of deep space... but near-sighted with sore bums from sitting at their computer all day! Razz


Only kidding, the science (??) of this is quite entertaining.

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Re: Favourite computer games of all time. [2]

Post by Pettytyrant101 on Fri Dec 30, 2016 1:12 pm

the science (??) of this is quite entertaining.- Forest

{{They are big on science- obviously its a game which has to take some scientific liberties, you have ships that can travel faster than light for example- but as much as possible is base don real science- the galaxy you explore is created from algorithms designed to create a galaxy as accurate as possible to current knowledge (when new stuff gets discovered by Hubble or something they go update that bit of space to match) and stuff like gravity on stations from the rotations ect (you dont have any gravity in your ship) is all in there. Its a space-flight sim first then a game I'd say.}}

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Re: Favourite computer games of all time. [2]

Post by Pettytyrant101 on Tue Jan 03, 2017 2:42 pm

{{Good news Lance- not only do you have Elite Dangerous coming out on the ps4 but the latest patch has apparently greatly improved the performance on vive especially. cheers

To put you in the mood here are the adventures of two of my favourite youtube Commanders- Mars and Spawrks.
Mars is French and doesn't speak- he just types his responses, he is also the, um, impulsive one, which lets Spawrks play the straight man to him- and it works great -they are so much fun to watch.  Very Happy

This is one of my favourites- this is the set-up-  this is there 'Combat Cruises' business! Flying out of Imperial space (Spawrks and Mars are Imperials) where Mars takes whats basically a space liner (the Orca) full of rich clients to combat zones so they can get some nice pictures of the carnage, whilst Spwarks in a smaller fighter style ship asks acts as escort in case of pirates. Things dont go quite to plan..... }}}


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