Middle Earth Roleplaying Project (total conversion mod for Skyrim)

Page 3 of 8 Previous  1, 2, 3, 4, 5, 6, 7, 8  Next

View previous topic View next topic Go down

Re: Middle Earth Roleplaying Project (total conversion mod for Skyrim)

Post by Eldorion on Thu May 09, 2013 2:48 am

Hi Owen, welcome to Forumshire! I'm afraid I've never played MERP or Skyrim, though we have a couple of Skyrim players on here. I'm glad to hear that RA is still getting his message out; I admire his determination. Very Happy
avatar
Eldorion
You're Gonna Carry That Weight

Posts : 22717
Join date : 2011-02-13
Age : 23
Location : Maryland, United States

http://nolondil.tumblr.com/essays

Back to top Go down

Re: Middle Earth Roleplaying Project (total conversion mod for Skyrim)

Post by RA on Thu May 09, 2013 2:51 am

Owen Yulefield wrote:RA, when should I expect to see yours?
As soon as I learn how youtube works Laughing
A few weeks probably.

_________________
"No one knows what the new day shall bring him" -Aragorn T.A. 3019 March 4th
Save Merp for 2013!
25,000 and counting. 12-23-12
"From him they learnt many things it were not good for any but the great Valar to know, for being half-comprehended such deep hidden things slay happiness; and besides many of the sayings of Melko were cunning lies or were but partly true, and the Noldoli ceased to sing, and their viols fell silent upon the hill of Kôr, for their hearts grew somewhat older as their lore grew deeper and their desires more swollen, and the books of their wisdom were multiplied as the leaves of the forest."

Remember Merp - July 11th, 2013
avatar
RA
Defender of the faith and Dunedain of the thread

Posts : 1738
Join date : 2012-02-12
Location : Buckland

Back to top Go down

Re: Middle Earth Roleplaying Project (total conversion mod for Skyrim)

Post by CC12 35 on Thu May 09, 2013 3:52 am

skyrim is so overrated

_________________
it's not that serious Caroline
avatar
CC12 35
Gypsy gal, the hands of Harlem

Posts : 3086
Join date : 2012-10-27

Back to top Go down

Re: Middle Earth Roleplaying Project (total conversion mod for Skyrim)

Post by Owen Yulefield on Thu May 09, 2013 11:04 pm

Recoveryanonymous wrote:
Owen Yulefield wrote:RA, when should I expect to see yours?
As soon as I learn how youtube works Laughing
A few weeks probably.

It isn't too hard. As long as you have a basic editing software, just put in some pictures and some fitting music and that's all there is to it Very Happy Lemme know once you do upload it though, I'll want to see it!

Owen Yulefield
Newbie

Posts : 9
Join date : 2013-05-09

Back to top Go down

Re: Middle Earth Roleplaying Project (total conversion mod for Skyrim)

Post by CC12 35 on Thu May 09, 2013 11:34 pm

skyrim is ok i guess but it's a little lame compared to morrowind

_________________
it's not that serious Caroline
avatar
CC12 35
Gypsy gal, the hands of Harlem

Posts : 3086
Join date : 2012-10-27

Back to top Go down

Re: Middle Earth Roleplaying Project (total conversion mod for Skyrim)

Post by Eldorion on Thu May 09, 2013 11:39 pm



Spoiler:
I've only ever played Oblivion, and that was for like a couple days before I got bored.
avatar
Eldorion
You're Gonna Carry That Weight

Posts : 22717
Join date : 2011-02-13
Age : 23
Location : Maryland, United States

http://nolondil.tumblr.com/essays

Back to top Go down

Re: Middle Earth Roleplaying Project (total conversion mod for Skyrim)

Post by Ally on Sat May 11, 2013 1:32 pm

I agree with Caroline.

_________________
SHUT UP CAROLINE.
avatar
Ally
Wannabe Beard

Posts : 2758
Join date : 2011-02-13
Age : 21
Location : It's nice when you have enough hair to use as a pillow.

Back to top Go down

Re: Middle Earth Roleplaying Project (total conversion mod for Skyrim)

Post by CC12 35 on Sun May 12, 2013 5:38 pm

shut up bitch

_________________
it's not that serious Caroline
avatar
CC12 35
Gypsy gal, the hands of Harlem

Posts : 3086
Join date : 2012-10-27

Back to top Go down

Re: Middle Earth Roleplaying Project (total conversion mod for Skyrim)

Post by Owen Yulefield on Mon May 13, 2013 12:14 am

This Caroline character is..... Different.

Can we please just keep this thread MERP oriented? I'm sure RA would appreciate it. Thanks.

Owen Yulefield
Newbie

Posts : 9
Join date : 2013-05-09

Back to top Go down

Re: Middle Earth Roleplaying Project (total conversion mod for Skyrim)

Post by Eldorion on Mon May 13, 2013 1:18 am

I'll pass that suggestion along to the Admin. Wink
avatar
Eldorion
You're Gonna Carry That Weight

Posts : 22717
Join date : 2011-02-13
Age : 23
Location : Maryland, United States

http://nolondil.tumblr.com/essays

Back to top Go down

Re: Middle Earth Roleplaying Project (total conversion mod for Skyrim)

Post by CC12 35 on Mon May 13, 2013 1:19 am

sorry

_________________
it's not that serious Caroline
avatar
CC12 35
Gypsy gal, the hands of Harlem

Posts : 3086
Join date : 2012-10-27

Back to top Go down

Re: Middle Earth Roleplaying Project (total conversion mod for Skyrim)

Post by CC12 35 on Mon May 13, 2013 2:11 am

so















Owen


LOTR is fairly linear, while Skyrim is open. They are very different things , but Skyrim's sidequests certainly give it longevity. As is the norm in the Elder Scrolls series the sidequests make the game. So is most of the mod going to be poorly written fanficion? And surely LOTRO proved that a mix of a structural narrative with side missions fail when it comes to compelling gaming?

_________________
it's not that serious Caroline
avatar
CC12 35
Gypsy gal, the hands of Harlem

Posts : 3086
Join date : 2012-10-27

Back to top Go down

Re: Middle Earth Roleplaying Project (total conversion mod for Skyrim)

Post by Owen Yulefield on Mon May 13, 2013 2:50 am

Good question, but I'm not a part of the MERP team so I can't really say. I believe they're going to use the movies as a sort of basis to how everything is going to be structured but they will use the literature as ideas for everything.

But like I said, I'm not a part of the MERP team. You'll have to ask one of them over at Moddb for more reliable info.

Owen Yulefield
Newbie

Posts : 9
Join date : 2013-05-09

Back to top Go down

Re: Middle Earth Roleplaying Project (total conversion mod for Skyrim)

Post by CC12 35 on Mon May 13, 2013 2:56 am

A politicians answer

two paragraphs to say i don't know lol


stick around owen you seem cool

_________________
it's not that serious Caroline
avatar
CC12 35
Gypsy gal, the hands of Harlem

Posts : 3086
Join date : 2012-10-27

Back to top Go down

Re: Middle Earth Roleplaying Project (total conversion mod for Skyrim)

Post by Pettytyrant101 on Mon May 13, 2013 4:04 am

I believe they're going to use the movies as a sort of basis to how everything is going to be structured- Owen

This is the bit I dont understand. And the best reason they might fail at Court.
Why copy the film look for stuff? PJ got most of it wrong anyway so it doesnt even make sense and surely weakens their case that the mod draws from the source material not the films.

ps Owen in case you find it amusing- (you never know!)

http://www.hobbitmovieforum.com/t426-canthiss-and-lydia-a-tale-of-skyrim?highlight=canthiss

_________________
Pure Publications is Reasonably Proud to Present the first ever Forumshire novel!

Gingerlocks and the Three McTyrants

- get your copy here for a limited period- free*



*Pure Publications reserves the right to track your usage of this publication, snoop on your home address, go through your bins and sell personal information on to the highest bidder.
avatar
Pettytyrant101
Crabbitmeister

Posts : 39513
Join date : 2011-02-14
Age : 46
Location : Scotshobbitland

Back to top Go down

Re: Middle Earth Roleplaying Project (total conversion mod for Skyrim)

Post by CC12 35 on Mon May 13, 2013 4:06 am

doesn't LOTRO have the rights to the books though

_________________
it's not that serious Caroline
avatar
CC12 35
Gypsy gal, the hands of Harlem

Posts : 3086
Join date : 2012-10-27

Back to top Go down

Re: Middle Earth Roleplaying Project (total conversion mod for Skyrim)

Post by Eldorion on Mon May 13, 2013 4:09 am

Yeah, the game adaptation rights for both the books and the movies were consolidated a few years ago.
avatar
Eldorion
You're Gonna Carry That Weight

Posts : 22717
Join date : 2011-02-13
Age : 23
Location : Maryland, United States

http://nolondil.tumblr.com/essays

Back to top Go down

Re: Middle Earth Roleplaying Project (total conversion mod for Skyrim)

Post by Pettytyrant101 on Mon May 13, 2013 4:21 am

Yeah but its one thing to make a fan mod based on a book, and another to also use all the visuals from a film to do it. Thats got to make things worse.

_________________
Pure Publications is Reasonably Proud to Present the first ever Forumshire novel!

Gingerlocks and the Three McTyrants

- get your copy here for a limited period- free*



*Pure Publications reserves the right to track your usage of this publication, snoop on your home address, go through your bins and sell personal information on to the highest bidder.
avatar
Pettytyrant101
Crabbitmeister

Posts : 39513
Join date : 2011-02-14
Age : 46
Location : Scotshobbitland

Back to top Go down

Re: Middle Earth Roleplaying Project (total conversion mod for Skyrim)

Post by RA on Mon May 13, 2013 5:07 am

Pettytyrant101 wrote: This is the bit I dont understand. And the best reason they might fail at Court.
Why copy the film look for stuff? PJ got most of it wrong anyway so it doesnt even make sense and surely weakens their case that the mod draws from the source material not the films.
I think it's important to note that Merp will cover areas of Middle Earth that the films never conveyed and sure the iconic locations bear similarities, but I think that's mainly because it's based on Alan Lee's design.

They never reached Minas Tirith, but they would have kept the Rammas and homesteads. They were going to make the mountains tall enough to force the player to use a mountain pass to clear it.
There was going to be a fidelity to the text when creating the various landscapes the films didn't touch.
Pettytyrant101 wrote:Yeah but its one thing to make a fan mod based on a book, and another to also use all the visuals from a film to do it. Thats got to make things worse.
The films only cover a small portion of Middle Earth though and there are visual differences.
CC12 35 wrote: LOTR is fairly linear, while Skyrim is open. They are very different things , but Skyrim's sidequests certainly give it longevity. As is the norm in the Elder Scrolls series the sidequests make the game. So is most of the mod going to be poorly written fanficion? And surely LOTRO proved that a mix of a structural narrative with side missions fail when it comes to compelling gaming?
The White Council story line will probably be the fanfiction stuff. The Ringbearer's storyline would've been relatively true to the book (if played right) and structured. The free roam mode would exist for those who want to explore Middle Earth and play it similar to Skyrim.

As for compelling gaming, that's yet to be seen. I believe Merp certainly had the potential, but it's too hard to make a case for or against it this early.

All in all, the work would've been different enough from both the films and the book to be considered transformative. It's my understanding that mod team doesn't wish to go to court, though I must stress that lies soley with them and I do not know how they plan to handle that.
Not that they'd have to go to court if the Estate wins against Zaentz and Warner Brothers anyways.

_________________
"No one knows what the new day shall bring him" -Aragorn T.A. 3019 March 4th
Save Merp for 2013!
25,000 and counting. 12-23-12
"From him they learnt many things it were not good for any but the great Valar to know, for being half-comprehended such deep hidden things slay happiness; and besides many of the sayings of Melko were cunning lies or were but partly true, and the Noldoli ceased to sing, and their viols fell silent upon the hill of Kôr, for their hearts grew somewhat older as their lore grew deeper and their desires more swollen, and the books of their wisdom were multiplied as the leaves of the forest."

Remember Merp - July 11th, 2013
avatar
RA
Defender of the faith and Dunedain of the thread

Posts : 1738
Join date : 2012-02-12
Location : Buckland

Back to top Go down

Re: Middle Earth Roleplaying Project (total conversion mod for Skyrim)

Post by Pettytyrant101 on Mon May 13, 2013 5:48 am

It'll still be the best LotRs comp game- not thats there is much competion- last decent one I played was a text adventure on my zx spectrum.

_________________
Pure Publications is Reasonably Proud to Present the first ever Forumshire novel!

Gingerlocks and the Three McTyrants

- get your copy here for a limited period- free*



*Pure Publications reserves the right to track your usage of this publication, snoop on your home address, go through your bins and sell personal information on to the highest bidder.
avatar
Pettytyrant101
Crabbitmeister

Posts : 39513
Join date : 2011-02-14
Age : 46
Location : Scotshobbitland

Back to top Go down

Re: Middle Earth Roleplaying Project (total conversion mod for Skyrim)

Post by Owen Yulefield on Mon May 13, 2013 12:43 pm

So RA, does this mean the things that WERE in the film would look totally different? For example, what about certain armors? I saw that they are using Gondorian armor and Rohirrim Armor (from the Oblivion MERP) which both looked the same as the film. That's my main question.

Owen Yulefield
Newbie

Posts : 9
Join date : 2013-05-09

Back to top Go down

Re: Middle Earth Roleplaying Project (total conversion mod for Skyrim)

Post by Ally on Mon May 13, 2013 4:08 pm

MERP will fail; it will burn.

_________________
SHUT UP CAROLINE.
avatar
Ally
Wannabe Beard

Posts : 2758
Join date : 2011-02-13
Age : 21
Location : It's nice when you have enough hair to use as a pillow.

Back to top Go down

Re: Middle Earth Roleplaying Project (total conversion mod for Skyrim)

Post by RA on Mon May 13, 2013 7:09 pm

Owen Yulefield wrote:So RA, does this mean the things that WERE in the film would look totally different? For example, what about certain armors? I saw that they are using Gondorian armor and Rohirrim Armor (from the Oblivion MERP) which both looked the same as the film. That's my main question.
You'd have to ask the team that. I'm not sure.
I remember them catching a lot of flak from people for not wanting to put the elves at Helm's Deep; it seems like they have a genuine interest in making a departure from the films. It's refreshing.
Ally wrote: MERP will fail; it will burn.
If everyone had that attitude, it would have months ago.

_________________
"No one knows what the new day shall bring him" -Aragorn T.A. 3019 March 4th
Save Merp for 2013!
25,000 and counting. 12-23-12
"From him they learnt many things it were not good for any but the great Valar to know, for being half-comprehended such deep hidden things slay happiness; and besides many of the sayings of Melko were cunning lies or were but partly true, and the Noldoli ceased to sing, and their viols fell silent upon the hill of Kôr, for their hearts grew somewhat older as their lore grew deeper and their desires more swollen, and the books of their wisdom were multiplied as the leaves of the forest."

Remember Merp - July 11th, 2013
avatar
RA
Defender of the faith and Dunedain of the thread

Posts : 1738
Join date : 2012-02-12
Location : Buckland

Back to top Go down

Re: Middle Earth Roleplaying Project (total conversion mod for Skyrim)

Post by CC12 35 on Mon May 13, 2013 7:36 pm

shut up ally

_________________
it's not that serious Caroline
avatar
CC12 35
Gypsy gal, the hands of Harlem

Posts : 3086
Join date : 2012-10-27

Back to top Go down

Re: Middle Earth Roleplaying Project (total conversion mod for Skyrim)

Post by Owen Yulefield on Tue May 14, 2013 12:04 am

Hmmm. Well I really do enjoy the films. I think they should make the events in the films the same (Battle of Hornbug, various armors, etc.) because people might get confused and/or disappointed if it's different. I, for one, do appreciate the fact that they want to use Tolkien's works as an inspiration but I really want to see the armors and weapons look the same as the film.

But I don't know. Whatever the MERP team thinks is best Razz

Owen Yulefield
Newbie

Posts : 9
Join date : 2013-05-09

Back to top Go down

Page 3 of 8 Previous  1, 2, 3, 4, 5, 6, 7, 8  Next

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum